Khuu Tips Trailer

Edited trailer for Khuu Tips, a weekly makeup and hairstyling channel by Stacey Khuu.

Cinematography by Jason Rogers | www.mister-rogers.com
Editied, Color corrected and motiongraphics by Crystal Rogers

Heavy Gear Assult
Heavy Gear Assult

A work in progress site re-design. 

Zack Wallin Re-cut
DemoReel2014

UI, Motiongraphics, video editing and design work over the course of 2014.

BTSTU + Particles
I Got Soul (So Wasted) - AE Remapping

I remapped the timing of this video to hook up with the lip sync and music. This was the original remapping. Parts were reused for the final video. 

The Wolf Among Us
The Wolf Among Us

In collaboration with Art Directors, Modelers and Concept Artists I implemented the final scene: lighting, positioning, any additional motion and masking as well as worked with programming to wire up the episode start screen. 

The Wolf Among Us
The Wolf Among Us

In collaboration with Art Directors, Modelers and Concept Artists I implemented the final scene: lighting, positioning, any additional motion and masking as well as worked with programming to wire up the episode start screen. 

The Wolf Among Us
The Wolf Among Us

In collaboration with Art Directors, Modelers and Concept Artists I implemented the final scene: lighting, positioning, any additional motion and masking as well as worked with programming to wire up the episode start screen. 

The Wolf Among Us
The Wolf Among Us

In collaboration with Art Directors, Modelers and Concept Artists I implemented the final scene: lighting, positioning, any additional motion and masking as well as worked with programming to wire up the episode start screen. 

004_MARSH_STILL.jpg
The Walking Dead Season Two Logo
The Walking Dead Season Two Logo

I took the original WD logo and revamped it for Season Two. Added additional motion when the scene started to have a logo that seemed like it was "breathing."

The Walking Dead Season Two
The Walking Dead Season Two

In collaboration with Art Directors, Modelers and Concept Artists I implemented the final scene: lighting, positioning, any additional motion and masking as well as worked with programming to wire up the episode start screen. 

The Walking Dead Season Two
The Walking Dead Season Two

In collaboration with Art Directors, Modelers and Concept Artists I implemented the final scene: lighting, positioning, any additional motion and masking as well as worked with programming to wire up the episode start screen. 

The Walking Dead Season Two
The Walking Dead Season Two

In collaboration with Art Directors, Modelers and Concept Artists I implemented the final scene: lighting, positioning, any additional motion and masking as well as worked with programming to wire up the episode start screen. 

The Walking Dead Season Two
The Walking Dead Season Two

In collaboration with Art Directors, Modelers and Concept Artists I implemented the final scene: lighting, positioning, any additional motion and masking as well as worked with programming to wire up the episode start screen. 

The Walking Dead Season Two
The Walking Dead Season Two

In collaboration with Art Directors, Modelers and Concept Artists I implemented the final scene: lighting, positioning, any additional motion and masking as well as worked with programming to wire up the episode start screen. 

wd_wireframes_v6.jpg
shot.jpg
wd_achievementsample.jpg
goodjobdetective.jpg
uiconnect_withicons.jpg
uifeedbackcourtroommeter_v2.jpg
jpid badges.jpg
jpachievementicons.jpg
jurrasicparkingameui.jpg
jurrasicparkingameui_v2.jpg
shortcircles_v1.jpg
PP-tshirtFront.png
baseballcoverfinal.jpeg
ag1819_1.jpg
spiritrock_mock copy.jpg
emigresample1.jpg
Khuu Tips Trailer
Heavy Gear Assult
Zack Wallin Re-cut
DemoReel2014
BTSTU + Particles
I Got Soul (So Wasted) - AE Remapping
The Wolf Among Us
The Wolf Among Us
The Wolf Among Us
The Wolf Among Us
004_MARSH_STILL.jpg
The Walking Dead Season Two Logo
The Walking Dead Season Two
The Walking Dead Season Two
The Walking Dead Season Two
The Walking Dead Season Two
The Walking Dead Season Two
wd_wireframes_v6.jpg
shot.jpg
wd_achievementsample.jpg
goodjobdetective.jpg
uiconnect_withicons.jpg
uifeedbackcourtroommeter_v2.jpg
jpid badges.jpg
jpachievementicons.jpg
jurrasicparkingameui.jpg
jurrasicparkingameui_v2.jpg
shortcircles_v1.jpg
PP-tshirtFront.png
baseballcoverfinal.jpeg
ag1819_1.jpg
spiritrock_mock copy.jpg
emigresample1.jpg
Khuu Tips Trailer

Edited trailer for Khuu Tips, a weekly makeup and hairstyling channel by Stacey Khuu.

Cinematography by Jason Rogers | www.mister-rogers.com
Editied, Color corrected and motiongraphics by Crystal Rogers

Heavy Gear Assult

A work in progress site re-design. 

Zack Wallin Re-cut
DemoReel2014

UI, Motiongraphics, video editing and design work over the course of 2014.

BTSTU + Particles
I Got Soul (So Wasted) - AE Remapping

I remapped the timing of this video to hook up with the lip sync and music. This was the original remapping. Parts were reused for the final video. 

The Wolf Among Us

In collaboration with Art Directors, Modelers and Concept Artists I implemented the final scene: lighting, positioning, any additional motion and masking as well as worked with programming to wire up the episode start screen. 

The Wolf Among Us

In collaboration with Art Directors, Modelers and Concept Artists I implemented the final scene: lighting, positioning, any additional motion and masking as well as worked with programming to wire up the episode start screen. 

The Wolf Among Us

In collaboration with Art Directors, Modelers and Concept Artists I implemented the final scene: lighting, positioning, any additional motion and masking as well as worked with programming to wire up the episode start screen. 

The Wolf Among Us

In collaboration with Art Directors, Modelers and Concept Artists I implemented the final scene: lighting, positioning, any additional motion and masking as well as worked with programming to wire up the episode start screen. 

The Walking Dead Season Two Logo

I took the original WD logo and revamped it for Season Two. Added additional motion when the scene started to have a logo that seemed like it was "breathing."

The Walking Dead Season Two

In collaboration with Art Directors, Modelers and Concept Artists I implemented the final scene: lighting, positioning, any additional motion and masking as well as worked with programming to wire up the episode start screen. 

The Walking Dead Season Two

In collaboration with Art Directors, Modelers and Concept Artists I implemented the final scene: lighting, positioning, any additional motion and masking as well as worked with programming to wire up the episode start screen. 

The Walking Dead Season Two

In collaboration with Art Directors, Modelers and Concept Artists I implemented the final scene: lighting, positioning, any additional motion and masking as well as worked with programming to wire up the episode start screen. 

The Walking Dead Season Two

In collaboration with Art Directors, Modelers and Concept Artists I implemented the final scene: lighting, positioning, any additional motion and masking as well as worked with programming to wire up the episode start screen. 

The Walking Dead Season Two

In collaboration with Art Directors, Modelers and Concept Artists I implemented the final scene: lighting, positioning, any additional motion and masking as well as worked with programming to wire up the episode start screen. 

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